Arcaid is a reimagining of Pac-Man, designed for first person virtual reality. Players have to hide from ghosts and collect all the pellets in order to clear the maze.
Through this game we developed successful techniques to promote situation awareness in virtual reality through the usage of location based audio as well as map stations. As well, we implemented techniques to reduce motion sickness such as static UI elements, targeting reticles, and specialized shader design. Our research was presented at CHI Play 2016. It was developed in Unity using C#.
Screens